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Dev Log Week 22: Fake It Till You Make It
September 02, 2025
by
BigBatProductions
12
I’d be lying if I said I was full of piss and vinegar right now. Truth is, I’m more full of caffeine and masking exhaustion. That being said, it’s been a bloody great week, so let’s dive in. F...
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Dev Log Week 21: Building What Others Haven’t
August 26, 2025
by
BigBatProductions
13
Gather round, kids. It’s time for another mildly exciting tale of a dev balancing stupidity and creativity. This week I have been focused on building environments for the Charlie date night scene. I...
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Dev Log Week 20: Sacrifices Had to Be Made (Not Really)
August 19, 2025
by
BigBatProductions
9
Oh my god, we did it. The Akari date night scene is finally finished and loaded onto the render queue. Scene fatigue was hitting me hard, but I wasn’t about to cut corners. This scene is a behemoth...
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Dev Log Week 19: It’s Done, Right… Right?
August 12, 2025
by
BigBatProductions
9
It’s that time again. Pull up a chair, grab a coffee, and settle in for the ramblings of an AVN dev just trying to get stuff done. First off, where the hell did this week go? I swear I took one nap...
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Dev Log Week 18: Is That Crazy Enough for Ya'?
August 05, 2025
by
BigBatProductions
9
This past week has been an interesting one. First, let’s talk about something not directly related to Moonlight . Chasing Sunsets recently wrapped up, and I took the time to play the final chapter o...
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Dev Log Week 17: How Do You Like Dem Apples
July 29, 2025
by
BigBatProductions
7
Lots to cover this week, so let's kick things off with the numbers. I've been juggling a bunch of different dev tasks over the past few days, so renders weren’t the main focus. That said, I jumped i...
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Dev Log Week 16: I am Jack’s Dependence on Routine
July 22, 2025
by
BigBatProductions
5
Starting things off with a big thank you to everyone on Discord who keeps me grounded day to day. Just hanging out in various VCs has honestly been a game changer. It keeps me focused and really super...
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Dev Log Week 15: Honey, I Shrunk the Scene
July 15, 2025
by
BigBatProductions
7
Ok, the caffeine hasn’t kicked in yet, but we’re rolling with it anyway. This week I spent most of my time building out scenes that were a little too ambitious for my 4080’s 16GB of VRAM. With s...
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Dev Log Week 14: A Solo Dev Sandwich
July 08, 2025
by
BigBatProductions
9
I almost missed my usual Tuesday dev log. It’s been a hectic day, kicking off what looks like a busy week ahead. Working on this game in my spare time feels like therapy. I care so much about buildi...
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Dev Log Week 13: Was I Ever Sane to Start With?
July 01, 2025
by
BigBatProductions
12
Render Queue / Animations Welcome back to the chaotic ramblings of a dev just trying to make this all work. This week I have mostly been screaming into the void while wrestling with new tools, hating...
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Dev Log Week 12: Like a Bat Outta Hell
June 24, 2025
by
BigBatProductions
7
Alright, lots to break down this week. I took some time off my day job to squeeze in extra productivity on the game. The week before, I ended up working more days at my day job than on the game, which...
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Dev Log – Week 10: The Walking Bat
June 10, 2025
by
BigBatProductions
6
This week, I’ve mostly been in a zombified state, clutching the nearest caffeinated beverage like a recovering meth addict. It’s been a rough one trying to juggle work, life, and game dev, but I s...
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Dev Log Week 9: It’s a Bug, Not a Feature
June 03, 2025
by
BigBatProductions
6
Hey everyone, So, first off, no dev log last week. Honestly, I didn’t feel like I had much worth updating you on. For the past two weeks, I’ve been deep in the trenches working on the first lewd s...
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Dev Log Week 7: Back in the AVN Mines
May 20, 2025
by
BigBatProductions
7
Alright, let’s get this out of the way, I hate that I measure my productivity by how many renders I knock out in a week. And unfortunately, by that metric, this week was a bust. But render count doe...
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Dev Log Week 6: At the Mercy of the Story
May 13, 2025
by
BigBatProductions
8
This week, I’ve been diving into research and testing to help shape the flow of Chapter 2 and refine the overall player experience. And by research… I mean I finally caught up on a few AVNs I’ve...
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Dev Log – Week 5: Getting Back Into the Swing
May 11, 2025
by
BigBatProductions
11
As I sit here in the familiar haze of creative confusion, I’m once again baffled by how quickly the week’s flown by. Time feels like it’s been moving Interstellar-style—like I’ve been stuck...
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Week 4 Dev Log: Pulling Teeth
May 11, 2025
by
BigBatProductions
8
Okay, so I skipped the Week 3 dev log. That’s largely because I was busy banging my head against a brick wall and crying in a corner thanks to Blender. I was having a lot of trouble bringing environ...
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Chapter 2 Dev Log – Week 2: Would You Like Fries with That?
April 14, 2025
by
BigBatProductions
8
This week, I took a few days off from my full-time job to chill and reset a bit. It was much needed, and honestly, once I started to unwind, the creative flow came back strong. I’ve now got five sce...
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Moonlight Chapter One Out Now
April 09, 2025
by
BigBatProductions
7
Hey everyone! I'm thrilled to introduce you to my upcoming project, Moonlight , a thought-provoking adult visual novel set in a dystopian near-future where technology and humanity collide in unexpecte...
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